From: Sascha Hauer <s.hauer@pengutronix.de>
To: Barebox List <barebox@lists.infradead.org>
Subject: [PATCH 6/8] gui: implement blitting screen areas
Date: Fri, 7 Aug 2015 15:45:39 +0200 [thread overview]
Message-ID: <1438955141-8850-7-git-send-email-s.hauer@pengutronix.de> (raw)
In-Reply-To: <1438955141-8850-1-git-send-email-s.hauer@pengutronix.de>
So far we only supported blitting the whole screen from the shadow
fb to the framebuffer. Add a function to blit areas.
Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
---
commands/splash.c | 2 +-
include/gui/graphic_utils.h | 2 ++
lib/gui/graphic_utils.c | 19 +++++++++++++++++++
3 files changed, 22 insertions(+), 1 deletion(-)
diff --git a/commands/splash.c b/commands/splash.c
index dd4cfbe..15b296b 100644
--- a/commands/splash.c
+++ b/commands/splash.c
@@ -50,7 +50,7 @@ static int do_splash(int argc, char *argv[])
}
image_file = argv[optind];
- sc = fb_open(fbdev, offscreen);
+ sc = fb_open(fbdev);
if (IS_ERR(sc)) {
perror("fd_open");
return PTR_ERR(sc);
diff --git a/include/gui/graphic_utils.h b/include/gui/graphic_utils.h
index ff4d9a0..231b3a9 100644
--- a/include/gui/graphic_utils.h
+++ b/include/gui/graphic_utils.h
@@ -25,5 +25,7 @@ void fb_close(struct screen *sc);
void gu_screen_blit(struct screen *sc);
void gu_invert_area(struct fb_info *info, void *buf, int startx, int starty, int width,
int height);
+void gu_screen_blit_area(struct screen *sc, int startx, int starty, int width,
+ int height);
#endif /* __GRAPHIC_UTILS_H__ */
diff --git a/lib/gui/graphic_utils.c b/lib/gui/graphic_utils.c
index b57b4a1..4c1885d 100644
--- a/lib/gui/graphic_utils.c
+++ b/lib/gui/graphic_utils.c
@@ -306,6 +306,25 @@ void fb_close(struct screen *sc)
free(sc);
}
+void gu_screen_blit_area(struct screen *sc, int startx, int starty, int width,
+ int height)
+{
+ struct fb_info *info = sc->info;
+ int bpp = info->bits_per_pixel >> 3;
+
+ if (info->screen_base_shadow) {
+ int y;
+ void *fb = info->screen_base + starty * sc->info->line_length + startx * bpp;
+ void *fboff = info->screen_base_shadow + starty * sc->info->line_length + startx * bpp;
+
+ for (y = starty; y < starty + height; y++) {
+ memcpy(fb, fboff, width * bpp);
+ fb += sc->info->line_length;
+ fboff += sc->info->line_length;
+ }
+ }
+}
+
void gu_screen_blit(struct screen *sc)
{
struct fb_info *info = sc->info;
--
2.4.6
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next prev parent reply other threads:[~2015-08-07 13:46 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-08-07 13:45 [PATCH] fbconsole updates Sascha Hauer
2015-08-07 13:45 ` [PATCH 1/8] video: fbconsole: do not enter when we are already in fbconsole Sascha Hauer
2015-08-07 13:45 ` [PATCH 2/8] fb: return original fb_info in FBIOGET_SCREENINFO Sascha Hauer
2015-08-07 13:45 ` [PATCH 3/8] fb: Add shadowfb support Sascha Hauer
2015-08-07 13:45 ` [PATCH 4/8] splash command: simplify offscreen rendering Sascha Hauer
2015-08-07 13:45 ` [PATCH 5/8] gui: Use fb provided shadowfb for " Sascha Hauer
2015-08-07 13:45 ` Sascha Hauer [this message]
2015-08-07 13:45 ` [PATCH 7/8] fb: fbconsole: print cursor after clearing the screen Sascha Hauer
2015-08-07 13:45 ` [PATCH 8/8] fb: fbconsole: Add missing blits Sascha Hauer
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