* [PATCH] 2d-primitives: fix typos in function names in comments
@ 2017-11-01 16:02 Nikita Yushchenko
2017-11-03 7:52 ` Sascha Hauer
0 siblings, 1 reply; 2+ messages in thread
From: Nikita Yushchenko @ 2017-11-01 16:02 UTC (permalink / raw)
To: Sascha Hauer; +Cc: Nikita Yushchenko, barebox, Chris Healy
This fixes gl_* -> gu_* in several places.
Reported-by: Chris Healy <cphealy@gmail.com>
Signed-off-by: Nikita Yushchenko <nikita.yoush@cogentembedded.com>
---
lib/gui/2d-primitives.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/lib/gui/2d-primitives.c b/lib/gui/2d-primitives.c
index 89acc092d..82e59d9a6 100644
--- a/lib/gui/2d-primitives.c
+++ b/lib/gui/2d-primitives.c
@@ -72,7 +72,7 @@ static void draw_simple_line(struct screen *sc,
}
/**
- * gl_draw_line - draw a 2D dashed line between (x1, y1) and (x2,y2)
+ * gu_draw_line - draw a 2D dashed line between (x1, y1) and (x2,y2)
*
* @sc: screen to draw on
* @x1, @y1: first point defining the line
@@ -80,7 +80,7 @@ static void draw_simple_line(struct screen *sc,
* @r, @g, @b, @a: line's color
* @dash: dash length (0 denotes solid line)
*
- * gl_draw_line() implements integer version of Bresenham's algoritm
+ * gu_draw_line() implements integer version of Bresenham's algoritm
* as can be found here:
*
* http://www.idav.ucdavis.edu/education/GraphicsNotes/Bresenhams-Algorithm.pdf
@@ -158,7 +158,7 @@ void gu_draw_line(struct screen *sc,
}
/**
- * gl_draw_circle - draw a 2D circle with center at (x0, y0)
+ * gu_draw_circle - draw a 2D circle with center at (x0, y0)
*
* @sc: screen to draw on
* @x0, @y0: coordinates of circle's center
--
2.11.0
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* Re: [PATCH] 2d-primitives: fix typos in function names in comments
2017-11-01 16:02 [PATCH] 2d-primitives: fix typos in function names in comments Nikita Yushchenko
@ 2017-11-03 7:52 ` Sascha Hauer
0 siblings, 0 replies; 2+ messages in thread
From: Sascha Hauer @ 2017-11-03 7:52 UTC (permalink / raw)
To: Nikita Yushchenko; +Cc: barebox, Chris Healy
On Wed, Nov 01, 2017 at 07:02:26PM +0300, Nikita Yushchenko wrote:
> This fixes gl_* -> gu_* in several places.
>
> Reported-by: Chris Healy <cphealy@gmail.com>
> Signed-off-by: Nikita Yushchenko <nikita.yoush@cogentembedded.com>
> ---
> lib/gui/2d-primitives.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
Applied, thanks
Sascha
>
> diff --git a/lib/gui/2d-primitives.c b/lib/gui/2d-primitives.c
> index 89acc092d..82e59d9a6 100644
> --- a/lib/gui/2d-primitives.c
> +++ b/lib/gui/2d-primitives.c
> @@ -72,7 +72,7 @@ static void draw_simple_line(struct screen *sc,
> }
>
> /**
> - * gl_draw_line - draw a 2D dashed line between (x1, y1) and (x2,y2)
> + * gu_draw_line - draw a 2D dashed line between (x1, y1) and (x2,y2)
> *
> * @sc: screen to draw on
> * @x1, @y1: first point defining the line
> @@ -80,7 +80,7 @@ static void draw_simple_line(struct screen *sc,
> * @r, @g, @b, @a: line's color
> * @dash: dash length (0 denotes solid line)
> *
> - * gl_draw_line() implements integer version of Bresenham's algoritm
> + * gu_draw_line() implements integer version of Bresenham's algoritm
> * as can be found here:
> *
> * http://www.idav.ucdavis.edu/education/GraphicsNotes/Bresenhams-Algorithm.pdf
> @@ -158,7 +158,7 @@ void gu_draw_line(struct screen *sc,
> }
>
> /**
> - * gl_draw_circle - draw a 2D circle with center at (x0, y0)
> + * gu_draw_circle - draw a 2D circle with center at (x0, y0)
> *
> * @sc: screen to draw on
> * @x0, @y0: coordinates of circle's center
> --
> 2.11.0
>
>
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